Multi-Platform (360, PS3)
Developer: Visceral Games
Publisher: EA Games
Release: Feb 9, 2010The latest vid diary posted for Dante's Inferno showcases the combat.
I have to admit it looks incredibly fast-paced, and I do love the idea of the cross being used as "crowd control". Almost a mix of Ninja Gaiden and God of War, this will be interesting to play around with once it's released.
Question remains: Will it be challenging enough that I am required to continually mix these elements together, or will one super combo be the key to blazing through a stage?
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