Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment
Release Date: 2016
Blizzard, best known for Starcraft and World of Warcraft, is looking to tackle the FPS market with their first title; Overwatch.
The game looks like a Team Fortress style of squad combat, with multiple classes and abilities combining together to use teamwork to conquer the battlefield. Teams of six must work together to conquer one of two game modes; Payload which requires escorting a bomb to a certain delivery point, and Point Capture in which the attacking team must attempt to capture points on the map with the defending team stops them.
While the game modes are familiar, the cast of characters at your disposal is what makes this game stand out. Four character roles are established; offense-oriented, defense-oriented, support characters, and tanks. The personalities and character design really stands out the most in this respect, with a wide spectrum of choices from gigantic gorillas to gunslingers, to robot monks.
Unlike most games, you can actually switch between characters in-game following deaths, which is actually encouraged to adapt to the flow of the battlefield.
Though the game seems dangerously close to TF2 clone status, it is shaping up to feature a wider range of abilities and tactics to change things up. The beta is expected later this year.