Friday, October 8, 2010

App Review: Cut the Rope

Cut The Rope

Developer: Chillingo LTD
Cost: $0.99
Release Date: October 5, 2010






Pros: Easy to pickup and play; levels range from simple to challenging; future updates promise more levels; insanely adorable monster motivates me to be successful; only a buck!

Cons: Cutting multiple ropes close together proves difficult, Can blaze through levels relatively quickly


Cut The Rope is a game that is exactly what an iPhone/iTouch game should be; easy to pickup with the addictive 'one more level' feel. The object itself is simple enough, you need to feed the monster his candy by cutting the rope and let gravity do the rest.

What starts out simple enough soon turns complicated, as placement of the monster in relation to the candy changes and new obstacles fall in your path. You will be required to time your cuts correctly, cut multiple ropes simultaneously, and even traverse farther as the monster appears off-screen.



There are 25 levels per World, and 4 worlds to start from at launch. Difficulty increases with each stage, and at the end you are given a score based on time and how many stars you collect. While the stars are there for completionists, they also act as sort of a guide to what order to cut the ropes so you aren't completely lost.

You'll find yourself in trial and error mode for the latter levels, but each victory proves more satisfying than the last and the level resets quickly to get you right back into the action.

While the game proves fun, once you finish it you are pretty much done. Completionists will have their hands full collecting all three stars on every level and unlocking all achievements, but there really isn't much else to do once you finish the four given worlds.

But hey, it's number 1 on the iTunes charts for a reason: It's only a buck. For a measly dollar, this is well worth the price.

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