Xbox One - PC
Developer: Lionhead Studios
Publisher: Microsoft Studios
Release Date: 2015
Fable is a series known for a single player story, but Fable Legends looks to change that pattern. Similar to Evolve, four players will take the role of the heroes, while one takes the role of a villain. All of the games story and quests can be played solo with AI partners. The goal is for the Heroes to complete their objectives, and the Villain to ruin their progress with his army of minions.
Each Hero and Villain is unique in their abilities and equipment. Heroes range from the daring Sterling who uses melee based attack to Winter, who utilizes will based ice attacks. The diversity will play out in the game, as each Hero will have to pull their weight in order to overcome what the Villain has in store.
The Villain chooses where the enemies will spawn, their aggression, traps to separate the Heroes, and even when the lumbering Boss makes its way out. You become the director of the show, so to speak, dictating when everything happens to impede the Heroes from completing their objective.
For those fearful their villages and items will be set aside for presets, fear not. You will still interact in villages and have the ability to customize your character, even setting aside time for a few pub games.
Fable: Legends is a bold shift from the single player centered focus, but brings about a nice change to the expected formula of the game. The biggest factor will be how the Free to Play model will be utilized. Will it lock out heroes or customization options? Is there a payable option? We will find out later this year!